#----- Caltrops
base item with incomplete Caltrops =
incomplete
"The following aspects of the item are not yet handled by
jDMA. They could be handled by adding the ability to create a
construct with speed 0, reach 0 ft and the given attach modes.
Each time a creature moves into an area covered by caltrops
(or spends a round fighting while standing in such an area),
it might step on one. The caltrops make an attack roll (base
attack bonus +0) against the creature. For this attack, the
creature's shield, armor, and deflection bonuses do not
count. (Deflection averts blows as they approach, but it does
not prevent a creature from touching something dangerous.) If
the creature is wearing shoes or other footwear, it gets a +2
armor bonus to AC. If the caltrops succeed on the attack, the
creature has stepped on one. The caltrop deals 1 point of
damage, and the creature s speed is reduced by one-half
because its foot is wounded. This movement penalty lasts for
24 hours, or until the creature is successfully treated with a
DC 15 Heal check, or until it receives at least 1 point of
magical curing. A charging or running creature must
immediately stop if it steps on a caltrop. Any creature moving
at half speed or slower can pick its way through a bed of
caltrops with no trouble. The DM judges the effectiveness of
caltrops against unusual opponents. A Small monstrous
centipede, for example, can slither through an area containing
caltrops with no chance of hurting itself, and a fire giant
wearing fire giant-sized boots is immune to normal-size
caltrops. (They just get stuck in the soles of his boots.)";
value 1 gp;
weight 2 lbs;
probability Rare;
size Diminutive;
hardness 10;
hp 24;
appearances Common "A bag full of caltrops.";
substance iron 1 in;
world Generic;
references "WTC 17524" 126;
description
"A caltrop is a four-pronged iron spike crafted so that one prong faces up no
matter how the caltrop comes to rest. You scatter caltrops on the ground in
the hope that your enemies step on them or are at least forced to slow down
to avoid them. One 2- pound bag of caltrops covers an area 5 feet
square.";
categories gear, construct.
#.....