DMA

Firewood

generic
world: Generic
Gear
categories: gear
multiple
attachment: multiple
small
size: Small
common
probability: Common
A daily ration of firewood.

inofficial
inofficial
Player Name:The name of this item shown to the player.
This can be set to keep the player in the dark about the real purpose and qualities of the item.
On the other hand, the player can change this name to his liking as well.
Value:please add value to help/labels.config1 cp Total:1/100 gp
Weight:please add weight to help/labels.config20 lbs Total:20 lbsMetric:10 kgCarat:50000 ct
Substance:please add substance to help/labels.configwood 3 in Total:¼ ftMetric:10 cm
Hardness:please add hardness to help/labels.config5
Hp:please add hp to help/labels.config24
Break DC:please add break DC to help/labels.config
Qualities:please add qualities to help/labels.config
Effects:please add effects to help/labels.config
Appearances:please add appearances to help/labels.config
Very Rare A ${size} stack of very dry, aromating wood.
Common A ${size} stack of dry wood.
Rare A ${size} stack of damp wood.
Very Rare A ${size} stack of wet wood.
Synonyms:please add synonyms to help/labels.configWood; Fuel
Count:please add count to help/labels.config
Unit:please add unit to help/labels.configday
References:please add references to help/labels.configPlayer's Handbook p. 128
File:please add file to help/labels.configBaseItems/WTC 17524.dma lines 587 to 612


#----- Firewood base item with multiple Firewood = unit day; value 1 cp; weight 20 lbs; probability Common; size Small; hardness 5; hp 24; appearances Very Rare "A ${size} stack of very dry, aromating wood.", Common "A ${size} stack of dry wood.", Rare "A ${size} stack of damp wood.", Very Rare "A ${size} stack of wet wood."; substance wood 3 in; world Generic; references "WTC 17524" 128; description "A daily ration of firewood."; synonyms "Wood", "Fuel"; categories gear. #.....