DMA

Gauntlet

generic
world: Generic
Clothing
categories: clothing
Armor
categories: armor
Unarmed
categories: unarmed
incomplete
attachment: incomplete
weapon
attachment: weapon
wearable
attachment: wearable
tiny
size: Tiny
rare
probability: Rare
This metal glove protects your hands and lets you deal lethal damage rather than nonlethal damage with unarmed strikes. A strike with a gauntlet is otherwise considered an unarmed attack. The cost and weight given are for a single gauntlet. Medium and heavy armors (except breastplate) come with gauntlets.

WTC 17524
WTC 17524
Player Name:The name of this item shown to the player.
This can be set to keep the player in the dark about the real purpose and qualities of the item.
On the other hand, the player can change this name to his liking as well.
Value:please add value to help/labels.config2 gp Total:2 gp
Weight:please add weight to help/labels.config1 lb Total:1 lbsMetric:½ kgCarat:2500 ct
Substance:please add substance to help/labels.configsteel 1/15 in Total:1/180 ftMetric:2/9 cm
Hardness:please add hardness to help/labels.config10
Hp:please add hp to help/labels.config1
Break DC:please add break DC to help/labels.config
Qualities:please add qualities to help/labels.config
Effects:please add effects to help/labels.config
Appearances:please add appearances to help/labels.config
Very Rare A shiny, ornamented metal gauntlet.
Uncommon A polished metal gauntlet.
Common A simple metal gauntlet.
Rare A slightly dented metal gauntlet.
Very Rare A slightly rusty metal gauntlet.
Synonyms:please add synonyms to help/labels.config
Incomplete:please add incomplete to help/labels.configdeals lethal damage in unarmed strikes; no disarm
Damage:please add damage to help/labels.config1d3
Splash:please add splash to help/labels.config
Critical:please add critical to help/labels.configx2
Weapon Type:please add weapon type to help/labels.configBludgeoning
Weapon Style:please add weapon style to help/labels.configLight Melee
Proficiency:please add proficiency to help/labels.configSimple
Range Increment:please add range increment to help/labels.config10 ft Total:10 ftMetric:4 m
Reach:please add reach to help/labels.config5 ft Total:5 ftMetric:2 m
Slot:please add slot to help/labels.configHand
Don:please add don to help/labels.config
Remove:please add remove to help/labels.config
References:please add references to help/labels.configPlayer's Handbook p. 117-119
File:please add file to help/labels.configBaseItems/WTC 17524.dma lines 2507 to 2549


# weapons ##################################################################### #----- Gauntlet base item with incomplete, weapon, wearable Gauntlet = incomplete "deals lethal damage in unarmed strikes; no disarm"; damage 1d3; weapon type Bludgeoning; critical x2; weapon style Light Melee; proficiency Simple; range increment 10 ft; reach 5 ft; slot Hand; value 2 gp; weight 1 lb; probability Rare; size Tiny; hardness 10; hp 1; appearances Very Rare "A shiny, ornamented metal gauntlet.", Uncommon "A polished metal gauntlet.", Common "A simple metal gauntlet.", Rare "A slightly dented metal gauntlet.", Very Rare "A slightly rusty metal gauntlet."; substance steel 1/15 in; world Generic; references "WTC 17524" 117-119; description "This metal glove protects your hands and lets you deal lethal damage rather than nonlethal damage with unarmed strikes. A strike with a gauntlet is otherwise considered an unarmed attack. The cost and weight given are for a single gauntlet. Medium and heavy armors (except breastplate) come with gauntlets."; categories clothing, armor, unarmed. #.....