DMA

Glaive 

A glaive has reach. You can strike opponents 10 feet away with it, but you can't use it against an adjacent foe. 

 
WTC 17524
WTC 17524
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Value:please add value to help/labels.config8 gp Total:8 gp 
Weight:please add weight to help/labels.config10 lbs Total:10 lbsMetric:5 kgCarat:25000 ct 
Substance:please add substance to help/labels.configsteel 2/3 in Total:1/18 ftMetric:2 2/9 cm 
Hardness:please add hardness to help/labels.config10 
Hp:please add hp to help/labels.config12 
Break DC:please add break DC to help/labels.config 
Qualities:please add qualities to help/labels.config 
Effects:please add effects to help/labels.config 
Appearances:please add appearances to help/labels.config
Common A glaive.
Very Rare A rusty glaive.
 
Synonyms:please add synonyms to help/labels.config 
Damage:please add damage to help/labels.config1d10 
Splash:please add splash to help/labels.config 
Critical:please add critical to help/labels.configx3 
Weapon Type:please add weapon type to help/labels.configSlashing 
Weapon Style:please add weapon style to help/labels.configTwo-Handed Melee 
Proficiency:please add proficiency to help/labels.configMartial 
Range Increment:please add range increment to help/labels.config10 ft Total:10 ftMetric:4 mEstimationEstimation 
Reach:please add reach to help/labels.config10 ft Total:10 ftMetric:4 m 
References:please add references to help/labels.configPlayer's Handbook p. 115/116/118 
File:please add file to help/labels.configBaseItems/WTC 17524.dma  lines 3679 to 3709


#----- Glaive base item with weapon Glaive = damage 1d10; weapon type Slashing; critical x3; weapon style Two-Handed Melee; proficiency Martial; range increment [~] 10 ft; reach 10 ft; value 8 gp; weight 10 lbs; probability [~] Rare; size [~] Medium-size; hardness 10; hp 12; appearances Common "A glaive.", Very Rare "A rusty glaive."; substance steel 2/3 in; world Generic; references "WTC 17524" 115/116/118; description "A glaive has reach. You can strike opponents 10 feet away with it, but you can't use it against an adjacent foe."; categories pole arm. #.....