DMA

Quarterstaff 

The quarterstaff is the favorite weapon of many characters, from travelers, peasants, and merchants to monks, rangers, and wizards. A quarterstaff is a double weapon. You can fight with it as if fighting with two weapons, but if you do, you incur all the normal attack penalties associated with fighting with two weapons, just as if you were using a one-handed weapon and a light weapon (see Two-Weapon Fighting, page 160 in Player's Handbook). You can also strike with either end singly, a fact that allows you to take full advantage of openings in your opponent's defenses. A creature wielding a quarterstaff in one hand can't use it as a double weapon---only one end of the weapon can be used in any given round.

The quarterstaff is a special monk weapon. This designation gives a monk (see Chapter 3: Classes) wielding a quarterstaff special options. 


 
WTC 17524
WTC 17524
Player Name:The name of this item shown to the player.
This can be set to keep the player in the dark about the real purpose and qualities of the item.
On the other hand, the player can change this name to his liking as well.
 
Value:please add value to help/labels.config0 gp Total:0 gp 
Weight:please add weight to help/labels.config4 lbs Total:4 lbsMetric:2 kgCarat:10000 ct 
Substance:please add substance to help/labels.configwood 1 in Total:1/12 ftMetric:3 1/3 cm 
Hardness:please add hardness to help/labels.config5 
Hp:please add hp to help/labels.config1 
Break DC:please add break DC to help/labels.config 
Qualities:please add qualities to help/labels.config 
Effects:please add effects to help/labels.config 
Appearances:please add appearances to help/labels.config
Common A simple quarterstaff.
Very Rare A chipped quarterstaff.
 
Synonyms:please add synonyms to help/labels.config 
Incomplete:please add incomplete to help/labels.configspecial monk weapon 
Damage:please add damage to help/labels.config1d6/1d6 
Splash:please add splash to help/labels.config 
Critical:please add critical to help/labels.configx2 
Weapon Type:please add weapon type to help/labels.configBludgeoning 
Weapon Style:please add weapon style to help/labels.configTwo-Handed Melee 
Proficiency:please add proficiency to help/labels.configSimple 
Range Increment:please add range increment to help/labels.config10 ft Total:10 ftMetric:4 m 
Reach:please add reach to help/labels.config5 ft Total:5 ftMetric:2 m 
References:please add references to help/labels.configPlayer's Handbook p. 115/116/119 
File:please add file to help/labels.configBaseItems/WTC 17524.dma  lines 2840 to 2883


#----- Quarterstaff base item with incomplete, weapon Quarterstaff = incomplete "special monk weapon"; damage 1d6/1d6; weapon type Bludgeoning; critical x2; weapon style Two-Handed Melee; proficiency Simple; range increment 10 ft; reach 5 ft; value 0 gp; weight 4 lbs; probability Common; size Medium-size; hardness 5; hp 1; appearances Common "A simple quarterstaff.", Very Rare "A chipped quarterstaff."; substance wood 1 in; world Generic; references "WTC 17524" 115/116/119; description "The quarterstaff is the favorite weapon of many characters, from travelers, peasants, and merchants to monks, rangers, and wizards. A quarterstaff is a double weapon. You can fight with it as if fighting with two weapons, but if you do, you incur all the normal attack penalties associated with fighting with two weapons, just as if you were using a one-handed weapon and a light weapon (see Two-Weapon Fighting, page 160 in \Product[WTC 17524]{Player's Handbook}). You can also strike with either end singly, a fact that allows you to take full advantage of openings in your opponent's defenses. A creature wielding a quarterstaff in one hand can't use it as a double weapon---only one end of the weapon can be used in any given round. The quarterstaff is a special monk weapon. This designation gives a monk (see Chapter 3: Classes) wielding a quarterstaff special options."; categories staff. #.....