DMA

Sai

generic
world: Generic
Monk
categories: monk
incomplete
attachment: incomplete
weapon
attachment: weapon
tiny
size: Tiny
very rare
probability: Very Rare
A sai's pronglike extrusions are designed to help catch and disarm opponent's weapons. With a sai, you get a +4 bonus on opposed attack rolls made to disarm an enemy (including the roll to avoid being disarmed if such an attempt fails).

The sai is a special monk weapon. This designation gives a monk wielding a sai special options.


unofficial
unofficial
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Value:please add value to help/labels.config1 gp Total:1 gp
Weight:please add weight to help/labels.config1 lb Total:1 lbsMetric:½ kgCarat:2500 ct
Substance:please add substance to help/labels.configsteel 1/3 in Total:1/36 ftMetric:1 1/9 cm
Hardness:please add hardness to help/labels.config10
Hp:please add hp to help/labels.config1
Break DC:please add break DC to help/labels.config
Qualities:please add qualities to help/labels.config
Effects:please add effects to help/labels.config
Appearances:please add appearances to help/labels.config
Common A sai.
Very Rare A rusted sai.
Synonyms:please add synonyms to help/labels.config
Incomplete:please add incomplete to help/labels.configspecial monk weapon; +4 to disarms
Damage:please add damage to help/labels.config1d4
Splash:please add splash to help/labels.config
Critical:please add critical to help/labels.configx2
Weapon Type:please add weapon type to help/labels.configBludgeoning
Weapon Style:please add weapon style to help/labels.configLight Melee
Proficiency:please add proficiency to help/labels.configExotic
Range Increment:please add range increment to help/labels.config10 ft Total:10 ftMetric:4 m
Reach:please add reach to help/labels.config5 ft Total:5 ftMetric:2 m
References:please add references to help/labels.configPlayer's Handbook p. 115/117/120
File:please add file to help/labels.configBaseItems/WTC 17524.dma lines 4318 to 4355


#----- Sai base item with incomplete, weapon Sai = incomplete "special monk weapon; +4 to disarms"; damage 1d4; weapon type Bludgeoning; critical x2; weapon style Light Melee; proficiency Exotic; range increment 10 ft; reach 5 ft; value 1 gp; weight 1 lb; probability Very Rare; size Tiny; hardness 10; hp 1; appearances Common "A sai.", Very Rare "A rusted sai."; substance steel 1/3 in; world Generic; references "WTC 17524" 115/117/120; description "A sai's pronglike extrusions are designed to help catch and disarm opponent's weapons. With a sai, you get a +4 bonus on opposed attack rolls made to disarm an enemy (including the roll to avoid being disarmed if such an attempt fails). The sai is a special monk weapon. This designation gives a \Class{monk} wielding a sai special options."; categories monk. #.....