Thunderstone
You can throw this stone as a ranged attack with a range increment of 20 feet. When it strikes a hard surface (or is struck hard), it creates a deafening bang that is treated as a sonic attack. Each creature within a 10-foot-radius spread must make a DC 15 Fortitude save or be deafened for 1 hour. A deafened creature, in addition to the obvious effects, takes a -4 penalty on initiative and has a 20% chance to miscast and lose any spell with a verbal component that it tries to cast. Since you don't need to hit a specific target, you can simply aim at a particular 5-foot square. Treat the target square as AC 5; if you miss, see Throw Splash Weapon, page 158, to determine where the thunderstone lands.
WTC 17524
Player Name:The name of this item shown to the player. This can be set to keep the player in the dark about the real purpose and qualities of the item. On the other hand, the player can change this name to his liking as well. | |
| Value:please add value to help/labels.config | 30 gp
Total:30 gp |
| Weight:please add weight to help/labels.config | 1 lb
Total:1 lbsMetric:½ kgCarat:2500 ct |
| Substance:please add substance to help/labels.config | |
| Hardness:please add hardness to help/labels.config | |
| Hp:please add hp to help/labels.config | |
| Break DC:please add break DC to help/labels.config | |
| Qualities:please add qualities to help/labels.config | |
| Effects:please add effects to help/labels.config | |
| Appearances:please add appearances to help/labels.config |
| Common | A small, rune marked stone. | |
| Synonyms:please add synonyms to help/labels.config | |
| Incomplete:please add incomplete to help/labels.config | DC 15 Fort in 10 ft or be deafened for 1 hour; only hit square as AC 5 |
| Damage:please add damage to help/labels.config | +0 |
| Splash:please add splash to help/labels.config | |
| Critical:please add critical to help/labels.config | |
| Weapon Type:please add weapon type to help/labels.config | Grenade |
| Weapon Style:please add weapon style to help/labels.config | Thrown Touch |
| Proficiency:please add proficiency to help/labels.config | None |
| Range Increment:please add range increment to help/labels.config | 20 ft
Total:20 ftMetric:8 m |
| Reach:please add reach to help/labels.config | 5 ft
Total:5 ftMetric:2 m |
| References:please add references to help/labels.config | Player's Handbook p. 128-129 |
| File:please add file to help/labels.config | BaseItems/WTC 17524.dma lines 2440 to 2474 |
#----- Thunderstone
base item with incomplete, weapon Thunderstone =
incomplete
"DC 15 Fort in 10 ft or be deafened for 1 hour; only hit
square as AC 5";
damage +0;
weapon type Grenade;
weapon style Thrown Touch;
proficiency None;
range increment 20 ft;
reach 5 ft;
value 30 gp;
weight 1 lb;
probability Very Rare;
size Fine;
appearances Common "A small, rune marked stone.";
world Generic;
references "WTC 17524" 128-129;
description
"You can throw this stone as a ranged attack with a range increment of 20
feet. When it strikes a hard surface (or is struck hard), it creates a
deafening bang that is treated as a sonic attack. Each creature within a
10-foot-radius spread must make a DC 15 Fortitude save or be deafened for 1
hour. A deafened creature, in addition to the obvious effects, takes a
-4 penalty on initiative and has a 20% chance to miscast and lose any
spell with a verbal component that it tries to cast. Since you
don't need to hit a specific target, you can simply aim at a
particular 5-foot square. Treat the target square as AC 5; if you miss, see
Throw Splash Weapon, page 158, to determine where the thunderstone lands.";
categories alchemical.
#.....