DMA

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NameShort Description
Base QualityAction, Singles OnlyCan only take a standard action in each round.
Base QualityAction, Singles OnlyCan only take a standard action in each round.
Base QualityBonus, GrappleA bonus to grapple
Base QualityBonus, GrappleA bonus to grapple
Base QualityDodge, UncannyRetain Dex bonus to AC even if flat-footed or struck by invisible attacker.
Base QualityDodge, UncannyRetain Dex bonus to AC even if flat-footed or struck by invisible attacker.
Base QualityDodge, Uncanny ImprovedCannot be flanked anymore (unless high level).
Base QualityDodge, Uncanny ImprovedCannot be flanked anymore (unless high level).
Base QualityDodge, Uncanny ImprovedCannot be flanked anymore (unless high level).
Base QualityGrab, ImprovedInitiate a free grapple after a successful melee attack.
Base QualityGrab, ImprovedInitiate a free grapple after a successful melee attack.
Base QualityGrapple BonusA bonus to grapple
Base QualityGrapple BonusA bonus to grapple
Base QualityImproved GrabInitiate a free grapple after a successful melee attack.
Base QualityImproved GrabInitiate a free grapple after a successful melee attack.
Base QualityImproved Uncanny DodgeCannot be flanked anymore (unless high level).
Base QualityImproved Uncanny DodgeCannot be flanked anymore (unless high level).
Base QualityImproved Uncanny DodgeCannot be flanked anymore (unless high level).
Base QualityPoisonDeals poison damage (injury, Fort DC 14, 1d6 Dex/1d6 Dex) on successful attacks.
Base QualityPoison UseDoes not risk to poison itself.
Base QualityPoison UseDoes not risk to poison itself.
Base QualitySingle Actions OnlyCan only take a standard action in each round.
Base QualitySingle Actions OnlyCan only take a standard action in each round.
Base QualitySpellCan cast a specific spell.
Base QualityUncanny DodgeRetain Dex bonus to AC even if flat-footed or struck by invisible attacker.
Base QualityUncanny DodgeRetain Dex bonus to AC even if flat-footed or struck by invisible attacker.