| Name | Short Description |
 | Ability Drain, Not Subject to | Cannot be hurt by ability drain. |
 | Ability Drain, Not Subject to | Cannot be hurt by ability drain. |
 | Affected As Evil | Affected as if creature has evil alignment. |
 | Affected As Lawful | Affected as if creature has lawful alignment. |
 | Bonus, Fortitude | A bonus to Fortitude saves. |
 | Bonus, Fortitude | A bonus to Fortitude saves. |
 | Bonus, Grapple | A bonus to grapple |
 | Bonus, Grapple | A bonus to grapple |
 | Bonus, Skill | A bonus to \Skill{\Value{name}} of \Value{modifier}. |
 | Bonus, Skill | A bonus to \Skill{\Value{name}} of \Value{modifier}. |
 | Breathe No Air | The creature cannot breath air. |
 | Breathe Water | The creature is capable of breathing under water. |
 | Charm Effects, Immunity to | Immune to all charm effects. |
 | Charm Effects, Immunity to | Immune to all charm effects. |
 | Cold, Immunity to | Immune to all cold damage. |
 | Cold, Immunity to | Immune to all cold damage. |
 | Concentration Checks, Uses Charisma | Uses charisma to make concentration checks. |
 | Concentration Checks, Uses Charisma | Uses charisma to make concentration checks. |
 | Constitution Damage, Immunity to | Immune to all constitution damage. |
 | Constitution Damage, Immunity to | Immune to all constitution damage. |
 | Critical Hits, Not Subject to | Cannot be hurt by additional damage from critical hits. |
 | Critical Hits, Not Subject to | Cannot be hurt by additional damage from critical hits. |
 | Death Effects, Immunity to | Immune to all death effects. |
 | Death Effects, Immunity to | Immune to all death effects. |
 | Dexterity Damage, Immunity to | Immune to all dexterity damage. |
 | Dexterity Damage, Immunity to | Immune to all dexterity damage. |